African Clearing
505937809Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
53m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Cutin Mele
164 units ordered
War Elephant72
Elite Skirmisher64
Knight21
Trebuchet4
Scout Cavalry2
Camel Scout1
First military 15:51 — Scout Cavalry
LDRI | LucanoO
184 units ordered
Liao Dao143
Steppe Lancer20
Siege Ram16
Battering Ram3
Scout Cavalry1
Trebuchet1
First military 18:49 — Scout Cavalry
penpikei
107 units ordered
Pikeman78
Mangonel22
Woad Raider7
First military 32:30 — Spearman
百足ノ舞
182 units ordered
Berserk172
Monk9
Trebuchet1
First military 27:26 — Berserk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Cutin Mele’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
LDRI | LucanoO’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
penpikei’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
百足ノ舞’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3