AoeStats
← kpsu8366

QS Arena

503334959Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 37m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1000
+8
🇺🇸 Italians · United States
971
+9
🇩🇴 Romans · Dominican Republic
732
+19
🇺🇸 Persians · United States
673
+22
🇲🇽 Khmer · Mexico
847
-16
🇳🇿 Koreans · New Zealand
820
-15
🇲🇽 Aztecs · Mexico
766
-12
🇲🇽 Huns · Mexico
764
-19
Player eAPM Actions Feudal Castle Imperial Opening
32 1,202 8:47 13:22 28:57 ⛏ Fast Castle
32 1,213 11:12 15:43 29:49 ⛏ Fast Castle
20 734 9:54 15:38 33:36 ⛏ Fast Castle
14 543 9:07 14:36 31:16 ⛏ Fast Castle
14 523 8:41 12:44 27:40 ⛏ Fast Castle
10 362 9:18 20:58 36:02 ⛏ Fast Castle
9 353 11:13 19:21 32:01 ⚔ Archer Rush
8 305 10:36 22:10 36:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,550 13,905 8,445 3,550 45,450 51,800
17,115 11,920 4,795 1,700 35,530 41,113
13,810 12,655 6,610 2,260 35,335 41,771
10,375 11,540 7,975 1,500 31,390 48,864
10,500 11,795 5,025 1,555 28,875 34,411
10,710 9,420 3,760 1,600 25,490 33,454
10,825 9,031 2,275 1,600 23,731 26,564
11,215 7,185 3,990 850 23,240 31,819
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.