MegaRandom
505098791Analyzed4v4 RM
·
24d ago on Sep 7, 2026·
46m 26s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
mifurini
D
Feudal Age
12:34
vs 11:14
btm 23%
Castle Age
23:33
vs 20:18
btm 23%
Imperial Age
—
vs 37:21
btm 0%
eAPM
5
vs 28
btm 2%
▼
Slow Feudal Age at 12:34 — slower than 77% of analysed players on MegaRandom
▼
Slow Castle Age at 23:33 — slower than 77% of analysed players on MegaRandom
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 3:19 of the first 23:33 — keep villagers queued
Lu's Clues
D
Feudal Age
13:05
vs 11:14
btm 17%
Castle Age
25:36
vs 20:18
btm 12%
Imperial Age
44:31
vs 37:21
btm 13%
eAPM
7
vs 28
btm 3%
First military
15:46
vs 14:32
btm 42%
▼
Slow Feudal Age at 13:05 — slower than 83% of analysed players on MegaRandom
▼
Slow Castle Age at 25:36 — slower than 88% of analysed players on MegaRandom
▼
Slow Imperial Age at 44:31 — slower than 87% of analysed players on MegaRandom
▼
Low eAPM (7) — busier hands win idle time back
fonsovich
D
Feudal Age
21:11
vs 11:14
btm 0%
Castle Age
26:56
vs 20:18
btm 8%
Imperial Age
45:16
vs 37:21
btm 11%
eAPM
9
vs 28
btm 5%
First military
22:26
vs 14:32
btm 12%
▼
Slow Feudal Age at 21:11 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 26:56 — slower than 92% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:16 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:26 (Spearman) — later than 88% of analysed players on MegaRandom
▼
Town centers idle 5:53 of the first 26:56 — keep villagers queued
BunnyPusheens
D
Feudal Age
19:15
vs 11:14
btm 1%
Castle Age
33:20
vs 20:18
btm 1%
Imperial Age
—
vs 37:21
btm 0%
eAPM
8
vs 28
btm 4%
First military
29:36
vs 14:32
btm 3%
▼
Slow Feudal Age at 19:15 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 33:20 — slower than 99% of analysed players on MegaRandom
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 29:36 (Scout Cavalry) — later than 97% of analysed players on MegaRandom
▼
Town centers idle 9:35 of the first 33:20 — keep villagers queued
Karma KoS
B
Feudal Age
13:00
vs 11:14
btm 18%
Castle Age
22:20
vs 20:18
btm 32%
Imperial Age
29:04
vs 37:21
top 4%
eAPM
25
vs 28
btm 44%
First military
21:52
vs 14:32
btm 14%
▼
Slow Feudal Age at 13:00 — slower than 82% of analysed players on MegaRandom
▲
Fast Imperial Age at 29:04 — faster than 96% of analysed players on MegaRandom
▼
First military only at 21:52 (Fire Galley) — later than 86% of analysed players on MegaRandom
▼
Town centers idle 4:20 of the first 22:20 — keep villagers queued
FROSTY L3M0N
D
Feudal Age
11:00
vs 11:14
top 44%
Castle Age
24:41
vs 20:18
btm 16%
Imperial Age
—
vs 37:21
btm 0%
eAPM
12
vs 28
btm 9%
First military
19:07
vs 14:32
btm 24%
▼
Slow Castle Age at 24:41 — slower than 84% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (35:03) — usually safest before it
▼
Town centers idle 7:21 of the first 24:41 — keep villagers queued
QC FENIX
C
Feudal Age
11:34
vs 11:14
btm 42%
Castle Age
21:10
vs 20:18
btm 42%
Imperial Age
32:38
vs 37:21
top 16%
eAPM
13
vs 28
btm 11%
First military
26:17
vs 14:32
btm 6%
▲
Fast Imperial Age at 32:38 — faster than 84% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (34:40) — usually safest before it
▼
First military only at 26:17 (Monk) — later than 94% of analysed players on MegaRandom
MAGNATO
C
Feudal Age
11:54
vs 11:14
btm 34%
Castle Age
21:42
vs 20:18
btm 38%
Imperial Age
35:14
vs 37:21
top 34%
eAPM
22
vs 28
btm 34%
First military
26:47
vs 14:32
btm 5%
▼
First military only at 26:47 (Monk) — later than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 18s across the first 21:42