AoeStats
← Coleman

Nomad

503492628Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 63m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
931
+11
🇮🇳 Sicilians · India
753
+18
🇹🇷 Bulgarians · Türkiye
737
+19
🇮🇹 Gurjaras · Italy
678
+22
🇫🇷 Turks · France
850
-19
🇨🇴 Malay · Colombia
806
-17
🇺🇸 Vikings · United States
803
-17
🇦🇷 Vietnamese · Argentina
772
-16
Player eAPM Actions Feudal Castle Imperial Opening
26 1,621 14:03 24:27 41:21 ⛏ Fish Boom FC
22 1,374 14:15 22:08 39:52 ⛏ Fish Boom FC
22 1,377 17:15 28:22 43:40 ⚔ Fish Boom into Archers
17 1,075 14:34 23:41 54:59 ⚔ Fish Boom into Towers into Fire Galleys FC
15 951 16:50 22:59 41:12 ⛏ Fish Boom FC
12 747 15:50 27:29 — ⛏ Fish Boom FC
12 761 15:13 25:26 43:15 ⛏ Fish Boom FC
9 573 22:01 28:12 52:12 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
30,800 26,844 17,835 4,550 80,029 86,838
24,265 18,655 15,065 3,360 61,345 92,914
21,845 12,150 20,485 3,650 58,130 63,414
24,230 16,770 12,145 4,840 57,985 79,471
12,350 27,325 12,375 4,350 56,400 70,540
17,685 19,277 9,925 2,850 49,737 63,803
16,815 19,574 6,950 6,285 49,624 57,872
19,665 15,179 7,335 3,735 45,914 68,694
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.