AoeStats
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Arena

510247944Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 42m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Turks · Mexico
904
+9
🇺🇸 Japanese · United States
868
+10
🇲🇽 Khmer · Mexico
800
+13
🇨🇱 Britons · Chile
787
+13
🇧🇪 Burgundians · Belgium
800
-14
🇺🇸 Italians · United States
737
-11
🇮🇳 Byzantines · India
713
-11
🇨🇴 Bohemians · Colombia
691
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 1,342 11:00 16:50 35:57 ⛏ Fast Castle
29 1,225 10:22 14:31 31:47 ⛏ Fast Castle
25 1,049 14:49 21:38 35:35 ⚔ Scout Rush
24 1,043 12:08 16:51 34:14 ⛏ Fast Castle
17 722 13:15 36:18 — ⚔ Drush FC
16 683 11:39 21:24 36:06 ⛏ Fast Castle
10 434 13:26 22:14 30:26 ⛏ Fast Castle
10 432 12:22 20:41 32:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,800 16,480 6,805 4,250 43,335 57,931
15,545 14,290 7,760 3,700 41,295 49,407
16,430 11,515 7,775 1,845 37,565 42,251
16,065 5,580 7,850 2,800 32,295 37,687
13,405 10,700 5,950 950 31,005 35,495
12,060 10,520 4,860 1,600 29,040 33,175
12,835 6,445 3,145 1,000 23,425 26,473
4,350 3,714 240 225 8,529 10,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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