AoeStats
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Nomad

510162252Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 78m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Malay · Czechia
784
+14
🇲🇽 Huns · Mexico
703
+17
🇫🇷 Georgians · France
701
+19
🇵🇪 Vikings · Peru
680
+18
🇫🇷 Britons · France
752
-18
🇩🇪 Huns · Germany
747
-17
🇮🇳 Mongols · India
730
-17
🇺🇸 Vietnamese · United States
719
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 4,038 16:07 20:36 41:49 ⛏ Fast Castle
25 1,943 17:36 29:23 36:29 ⛏ Fish Boom FC
23 1,761 18:36 26:13 38:49 ⛏ Fast Castle
20 1,545 16:17 20:40 34:56 ⛏ Fish Boom FC
15 1,203 15:55 25:08 39:32 ⛏ Fish Boom FC
12 920 16:55 22:37 — ⛏ Fish Boom FC
10 766 16:29 21:04 — ⛏ Fish Boom FC
9 671 14:14 31:08 58:43 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
48,380 19,009 20,360 6,455 94,204 109,768
41,000 12,167 20,850 2,610 76,627 87,613
23,960 24,200 12,515 5,865 66,540 126,263
15,280 24,280 19,810 5,215 64,585 65,690
14,560 19,225 17,215 2,965 53,965 59,702
21,865 12,640 11,145 3,000 48,650 51,892
7,965 12,010 3,885 3,065 26,925 28,784
8,010 7,125 1,370 4,780 21,285 25,257
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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