AoeStats
← Gesius

African Clearing

510845443Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 38m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1462
+13
🇹🇷 Franks · Türkiye
1461
+13
🇹🇷 Italians · Türkiye
1417
+15
🇫🇷 Berbers · France
1327
+20
🇨🇦 Persians · Canada
1459
-18
🇨🇦 Koreans · Canada
1407
-16
🇺🇸 Mongols · United States
1401
-15
🇺🇸 Spanish · United States
1332
-12
Player eAPM Actions Feudal Castle Imperial Opening
69 2,678 13:20 17:10 — ⛏ Fast Castle
37 1,424 13:51 17:39 36:46 ⛏ Fast Castle
35 1,352 13:21 17:22 — ⛏ Fast Castle
31 1,222 13:42 18:20 34:50 ⛏ Fast Castle
31 1,215 12:58 17:09 33:43 ⛏ Fast Castle
26 1,013 14:18 17:47 — ⛏ Fast Castle
24 945 14:04 18:08 — ⛏ Fast Castle
17 646 13:45 29:03 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,260 12,305 6,115 2,255 37,935 39,263
13,800 12,490 5,935 2,295 34,520 37,748
9,590 10,347 5,575 2,365 27,877 28,910
9,725 9,559 4,190 2,650 26,124 28,594
9,200 8,515 3,285 1,645 22,645 24,197
6,675 10,455 3,320 1,145 21,595 22,722
6,625 7,870 3,200 1,800 19,495 19,955
7,140 6,090 695 425 14,350 16,070
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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