AoeStats
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QS Arena

503591581Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 44m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bulgarians · Spain
875
+13
🇩🇰 Saracens · Denmark
822
+15
🇵🇱 Inca · Poland
820
+15
🇨🇳 Spanish · China
604
+24
🇹🇼 Persians · Taiwan
887
-32
🇮🇩 Maya · Indonesia
823
-18
🇨🇳 Khmer · China
780
-16
🇦🇷 Franks · Argentina
734
-14
Player eAPM Actions Feudal Castle Imperial Opening
17 759 9:45 17:16 — ⛏ Fast Castle
16 701 8:23 20:39 39:55 ⛏ Fast Castle
16 685 9:30 16:36 34:09 ⛏ Fast Castle
16 722 8:08 17:07 25:55 ◆ FC into Fast Imp
13 560 9:09 20:01 35:47 ⛏ Fast Castle
12 512 7:55 16:53 31:45 ⛏ Fast Castle
12 524 9:43 17:16 33:54 ⛏ Fast Castle
8 337 11:22 15:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,405 9,235 9,610 1,700 35,950 40,987
17,425 8,960 4,700 3,750 34,835 53,587
11,755 13,425 8,435 950 34,565 40,323
16,730 7,170 5,565 2,550 32,015 39,217
13,845 7,495 5,070 2,050 28,460 39,540
12,365 7,625 5,370 2,305 27,665 35,389
9,625 9,250 5,920 850 25,645 32,737
5,875 4,405 1,845 750 12,875 15,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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