AoeStats
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Black Forest

508753909Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 44m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1464
+11
🇦🇷 Bohemians · Argentina
1330
+16
🇦🇷 Romans · Argentina
1276
+18
🇦🇷 Lithuanians · Argentina
1163
+23
🇺🇸 Tatars · United States
1358
-18
🇪🇸 Mongols · Spain
1329
-17
🇵🇪 Persians · Peru
1326
-17
🇲🇽 Britons · Mexico
1302
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,110 10:32 21:13 34:44 ⛏ Fast Castle
40 1,762 11:54 15:41 30:44 ⛏ Fast Castle
39 1,718 9:13 24:06 41:32 ⚔ M@A into Towers FC
33 1,467 10:33 15:21 28:44 ⛏ Fast Castle
30 1,326 11:21 16:07 34:42 ⛏ Fast Castle
25 1,100 11:38 15:39 32:47 ⛏ Fast Castle
23 1,016 11:54 15:41 31:43 ⛏ Fast Castle
15 651 10:12 16:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,100 11,700 10,285 3,650 51,735 68,649
21,855 14,140 10,470 975 47,440 52,757
15,325 15,430 10,795 3,650 45,200 60,312
15,775 15,618 5,810 1,200 38,403 45,546
13,880 14,465 6,545 1,595 36,485 39,374
10,605 12,338 5,170 3,255 31,368 32,001
13,505 11,880 4,015 1,780 31,180 35,595
4,425 3,620 200 200 8,445 10,616
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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