AoeStats
← Capybara-Master

Arabia

510445901Analyzed
1v1 RM · 15h ago on Oct 1, 2026· 8m 41s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
929
+16
🇨🇴 Turks · Colombia
927
-16

Win probability

Capybara-Master's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 646,562 analysed 1v1 players on Arabia.
puppet5000 B
Feudal Age — vs 9:49
btm 0%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 39 vs 38
top 48%
▲ Town centers almost never idle — 21s across the first 8:41
Capybara-Master S
Feudal Age — vs 9:49
btm 0%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 64 vs 38
top 12%
First military 7:50 vs 10:33
top 10%
▲ High eAPM (64) — top quarter of analysed players
▲ Early military at 7:50 (Militia) — earlier than 90% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 8:41
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.