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African Clearing

503997239Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 46m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Spanish · South Africa
1393
+6
🇳🇱 Huns · Netherlands
1255
+12
🇬🇧 Goths · United Kingdom
1042
+22
🇺🇸 Britons · United States
848
+28
🇨🇳 Mongols · China
1185
-18
🇨🇳 Berbers · China
1168
-18
🇨🇳 Wei · China
1136
-16
🇦🇺 Bohemians · Australia
1131
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,310 15:16 26:05 — ⛏ Fish Boom FC
43 1,997 13:06 17:14 43:30 ⛏ Fast Castle
41 1,938 14:30 25:49 41:34 ⚔ Archer Rush
31 1,464 16:09 23:46 44:59 ⛏ Fast Castle
31 1,435 12:46 21:01 — ⛏ Fast Castle
29 1,382 12:23 25:11 — ⚔ Scout Rush
23 1,074 12:01 22:36 —
23 1,059 17:52 27:56 —

Resources

Player Food Wood Gold Stone Spent Collected
16,125 12,011 5,985 2,785 36,906 37,412
16,115 10,299 3,890 2,450 32,754 37,407
9,920 12,400 5,375 950 28,645 38,342
9,840 9,426 2,350 950 22,566 32,712
9,580 6,104 1,550 2,130 19,364 19,304
6,920 8,036 2,635 1,200 18,791 19,920
6,490 7,489 2,710 1,400 18,089 20,444
7,250 2,298 1,975 750 12,273 11,860
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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