AoeStats
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Arena

510915376Analyzed
4v4 RM · 14h ago on Oct 3, 2026· 41m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1006
+13
🇹🇼 Franks · Taiwan
1002
+13
🇨🇳 Maya · China
1000
+13
🇨🇱 Teutons · Chile
942
+14
🇲🇽 Japanese · Mexico
955
-14
🇺🇸 Bohemians · United States
938
-14
🇺🇸 Khmer · United States
932
-13
🇺🇸 Khmer · United States
903
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,697 11:09 15:40 34:12 ⛏ Fast Castle
41 1,701 10:35 13:31 28:18 ⛏ Fast Castle
28 1,179 12:14 15:57 29:52 ⛏ Fast Castle
22 916 10:51 14:51 30:24 ⛏ Fast Castle
20 827 10:09 16:13 32:42 ⛏ Fast Castle
17 695 12:03 16:54 30:25 ⛏ Fast Castle
16 656 10:18 18:14 40:02 ⛏ Fast Castle
12 509 11:01 14:07 29:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,165 12,125 8,790 2,950 43,030 58,736
19,475 11,675 8,935 2,900 42,985 58,451
14,805 14,175 5,975 1,525 36,480 42,676
19,015 7,895 7,040 2,150 36,100 43,147
14,340 12,255 6,795 850 34,240 38,865
14,090 12,280 5,120 2,385 33,875 41,965
11,735 9,035 3,680 2,150 26,600 32,543
9,315 7,905 3,705 1,330 22,255 27,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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