AoeStats
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Arena

505523580Analyzed
4v4 RM · 21d ago on Sep 9, 2026· 67m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Vikings · Venezuela
963
+12
🇫🇴 Maya · Faroe Islands
906
+15
🇮🇹 Vietnamese · Italy
892
+15
🇹🇷 Turks · Türkiye
830
+17
🇲🇽 Vietnamese · Mexico
929
-17
🇺🇸 Goths · United States
860
-14
🇩🇪 Spanish · Germany
860
-14
🇩🇪 Turks · Germany
854
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 2,216 12:20 16:38 21:11 ◆ FC into Fast Imp
27 1,813 11:38 16:01 21:19 ◆ FC into Fast Imp
26 1,748 11:28 16:17 56:57 ⛏ Fast Castle
24 1,646 12:32 18:17 28:48 ⛏ Fast Castle
20 1,359 14:16 21:51 35:49 ⚔ FC into Scouts
18 1,223 14:34 22:52 33:18
18 1,244 10:54 14:35 31:15 ⛏ Fast Castle
16 1,053 10:56 15:25 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,830 16,865 19,035 4,200 90,930 99,995
21,665 20,345 22,720 950 65,680 99,863
17,425 18,935 16,415 4,100 56,875 82,872
13,770 23,920 18,465 275 56,430 83,701
22,840 16,343 12,570 1,065 52,818 55,679
18,925 23,345 4,240 1,910 48,420 53,166
14,675 8,990 5,945 3,325 32,935 40,548
12,580 10,380 6,120 2,250 31,330 41,375
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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