Arabia
510248139Analyzed1v1 RM
·
18h ago on Sep 30, 2026·
28m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TIMVP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
meximanu
C
Feudal Age
13:49
vs 9:49
btm 2%
Castle Age
17:43
vs 21:49
top 8%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 39
btm 14%
First military
21:41
vs 10:33
btm 3%
▼
Slow Feudal Age at 13:49 — slower than 98% of analysed players on Arabia
▲
Fast Castle Age at 17:43 — faster than 92% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 21:41 (Organ Gun) — later than 97% of analysed players on Arabia
TIMVP
C
Feudal Age
10:40
vs 9:49
btm 26%
Castle Age
21:36
vs 21:49
top 46%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 39
btm 14%
First military
21:36
vs 10:33
btm 3%
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 21:36 (Militia) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:41 of the first 21:36 — keep villagers queued