Arena
510090420Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
29m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TIMVP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
TIMVP
D
Feudal Age
11:35
vs 10:54
btm 26%
Castle Age
20:09
vs 16:19
btm 19%
Imperial Age
—
vs 32:19
btm 0%
eAPM
20
vs 27
btm 28%
First military
23:12
vs 17:05
btm 12%
▼
Slow Castle Age at 20:09 — slower than 81% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:12 (Centurion) — later than 88% of analysed players on Arena
▲
Town centers almost never idle — 20s across the first 20:09
MilitaryTanck
D
Feudal Age
11:31
vs 10:54
btm 28%
Castle Age
20:22
vs 16:19
btm 18%
Imperial Age
—
vs 32:19
btm 0%
eAPM
8
vs 27
btm 2%
First military
18:50
vs 17:05
btm 33%
▼
Slow Castle Age at 20:22 — slower than 82% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back