Arena
510083853Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
49m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TIMVP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
Neodanz
D
Feudal Age
12:31
vs 10:54
btm 10%
Castle Age
39:49
vs 16:20
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
7
vs 27
btm 1%
First military
15:30
vs 17:05
top 32%
▼
Slow Feudal Age at 12:31 — slower than 90% of analysed players on Arena
▼
Slow Castle Age at 39:49 — slower than 100% of analysed players on Arena
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 18:19 of the first 39:49 — keep villagers queued
TIMVP
C
Feudal Age
11:01
vs 10:54
btm 45%
Castle Age
19:13
vs 16:20
btm 24%
Imperial Age
35:45
vs 32:19
btm 25%
eAPM
21
vs 27
btm 31%
First military
18:43
vs 17:05
btm 34%
▼
Slow Castle Age at 19:13 — slower than 76% of analysed players on Arena
▼
Slow Imperial Age at 35:45 — slower than 75% of analysed players on Arena
▲
Town centers almost never idle — 7s across the first 19:13