AoeStats
← TIMVP

Arena

509899525Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 50m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Khmer · Peru
540
+16
🇵🇱 Italians · Poland
546
-16

Win probability

TIMVP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
TIMVP C
Feudal Age 13:49 vs 10:54
btm 3%
Castle Age 20:35 vs 16:19
btm 17%
Imperial Age 29:45 vs 32:19
top 25%
eAPM 20 vs 27
btm 28%
First military 27:16 vs 17:05
btm 4%
▼ Slow Feudal Age at 13:49 — slower than 97% of analysed players on Arena
▼ Slow Castle Age at 20:35 — slower than 83% of analysed players on Arena
▲ Fast Imperial Age at 29:45 — faster than 75% of analysed players on Arena
▼ First military only at 27:16 (Ballista Elephant) — later than 96% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 20:35
mikus D
Feudal Age 10:32 vs 10:54
top 34%
Castle Age 22:18 vs 16:19
btm 10%
Imperial Age 34:37 vs 32:19
btm 31%
eAPM 12 vs 27
btm 6%
First military 22:44 vs 17:05
btm 13%
▼ Slow Castle Age at 22:18 — slower than 90% of analysed players on Arena
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 22:44 (Monk) — later than 87% of analysed players on Arena
▼ Town centers idle 3:43 of the first 22:18 — keep villagers queued
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