Nomad
508729012Analyzed3v3 RM
·
8d ago on Sep 23, 2026·
32m 0s·
6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,992 analysed team-game players on Nomad.
Weza
D
Feudal Age
15:18
vs 14:19
btm 29%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
17
vs 27
btm 19%
First military
15:54
vs 17:15
top 38%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 40:15 of the first 32:00 — keep villagers queued
Cpt. Awesome
D
Feudal Age
15:03
vs 14:19
btm 33%
Castle Age
28:53
vs 20:58
btm 7%
Imperial Age
—
vs 38:40
btm 0%
eAPM
17
vs 27
btm 19%
First military
18:32
vs 17:15
btm 39%
▼
Slow Castle Age at 28:53 — slower than 93% of analysed players on Nomad
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 25:12 of the first 28:53 — keep villagers queued
psycho93
D
Feudal Age
17:21
vs 14:19
btm 8%
Castle Age
25:50
vs 20:58
btm 15%
Imperial Age
—
vs 38:40
btm 0%
eAPM
11
vs 27
btm 6%
First military
15:35
vs 17:15
top 34%
▼
Slow Feudal Age at 17:21 — slower than 92% of analysed players on Nomad
▼
Slow Castle Age at 25:50 — slower than 85% of analysed players on Nomad
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 28:11 of the first 25:50 — keep villagers queued
Takhyom
B
Feudal Age
14:12
vs 14:19
top 47%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
24
vs 27
btm 41%
▼
Town centers idle 37:03 of the first 30:00 — keep villagers queued
A†ilA
D
Feudal Age
20:55
vs 14:19
btm 1%
Castle Age
29:31
vs 20:58
btm 6%
Imperial Age
—
vs 38:40
btm 0%
eAPM
13
vs 27
btm 9%
First military
31:28
vs 17:15
btm 2%
▼
Slow Feudal Age at 20:55 — slower than 99% of analysed players on Nomad
▼
Slow Castle Age at 29:31 — slower than 94% of analysed players on Nomad
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:28 (Urumi Swordsman) — later than 98% of analysed players on Nomad
▼
Town centers idle 36:13 of the first 29:31 — keep villagers queued
TIMVP
C
Feudal Age
14:28
vs 14:19
btm 46%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
17
vs 27
btm 19%
First military
19:48
vs 17:15
btm 29%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 38:13 of the first 30:00 — keep villagers queued