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← TIMVP

MegaRandom

508533515Analyzed
2v2 RM · 9d ago on Sep 22, 2026· 53m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
757
+15
🇨🇦 Turks · Canada
706
+17
🇵🇪 Romans · Peru
738
-16
🇵🇪 Dravidians · Peru
726
-16
Compared against 151,872 analysed team-game players on MegaRandom.
A†ilA D
Feudal Age 12:31 vs 11:14
btm 24%
Castle Age 21:58 vs 20:18
btm 35%
Imperial Age 41:50 vs 37:20
btm 22%
eAPM 16 vs 28
btm 19%
First military 16:35 vs 14:33
btm 37%
▼ Slow Feudal Age at 12:31 — slower than 76% of analysed players on MegaRandom
▼ Slow Imperial Age at 41:50 — slower than 78% of analysed players on MegaRandom
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (11:52) — usually safest before it
TIMVP D
Feudal Age 12:49 vs 11:14
btm 20%
Castle Age 25:18 vs 20:18
btm 13%
Imperial Age 48:43 vs 37:20
btm 5%
eAPM 19 vs 28
btm 27%
First military 18:55 vs 14:33
btm 24%
▼ Slow Feudal Age at 12:49 — slower than 80% of analysed players on MegaRandom
▼ Slow Castle Age at 25:18 — slower than 87% of analysed players on MegaRandom
▼ Slow Imperial Age at 48:43 — slower than 95% of analysed players on MegaRandom
▼ Town centers idle 3:05 of the first 25:18 — keep villagers queued
by2byka D
Feudal Age 13:27 vs 11:14
btm 13%
Castle Age 22:39 vs 20:18
btm 29%
Imperial Age 38:54 vs 37:20
btm 38%
eAPM 17 vs 28
btm 22%
First military 14:11 vs 14:33
top 48%
▼ Slow Feudal Age at 13:27 — slower than 87% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 6:34 of the first 22:39 — keep villagers queued
aelenon D
Feudal Age 11:51 vs 11:14
btm 36%
Castle Age 25:15 vs 20:18
btm 13%
Imperial Age 37:38 vs 37:20
btm 48%
eAPM 9 vs 28
btm 5%
First military 14:55 vs 14:33
btm 48%
▼ Slow Castle Age at 25:15 — slower than 87% of analysed players on MegaRandom
▼ Low eAPM (9) — busier hands win idle time back
▼ Town centers idle 3:45 of the first 25:15 — keep villagers queued
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