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Black Forest

510070129Analyzed
4v4 RM · 24h ago on Sep 29, 2026· 59m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1171
+16
🇨🇳 Lithuanians · China
1083
+19
🇦🇺 Bohemians · Australia
1071
+20
🇪🇸 Malay · Spain
1055
+20
🇹🇼 Persians · Taiwan
1214
-21
🇹🇼 Bohemians · Taiwan
1185
-20
🇹🇼 Teutons · Taiwan
1176
-20
🇨🇳 Ethiopians · China
1046
-14
Player eAPM Actions Feudal Castle Imperial Opening
67 3,969 11:25 14:55 28:11 ⛏ Fast Castle
40 2,337 12:02 18:06 36:17 ⛏ Fish Boom FC
39 2,322 12:10 16:45 29:32 ⛏ Fast Castle
32 1,914 10:49 15:39 30:50 ⛏ Fish Boom FC
32 1,910 10:14 28:15 43:21 ⚔ Towers FC
30 1,774 13:20 17:14 30:57 ⛏ Fish Boom FC
29 1,705 12:21 15:59 31:51 ⛏ Fish Boom FC
17 982 11:37 17:27 32:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,845 22,480 32,660 3,645 106,630 123,673
31,950 37,320 15,485 4,055 88,810 93,667
36,700 37,120 11,855 1,045 86,720 96,717
30,895 30,545 17,460 3,535 82,435 93,204
39,475 15,305 17,375 3,600 75,755 106,933
26,900 15,221 11,605 2,375 56,101 79,330
18,395 28,111 7,175 1,990 55,671 61,296
19,470 13,397 12,390 1,650 46,907 58,750
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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