AoeStats
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Arena

509937763Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 47m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Goths · France
1408
+17
🇫🇷 Magyars · France
1379
+16
🇫🇷 Lithuanians · France
1372
+16
🇫🇷 Franks · France
1352
+17
🇳🇴 Aztecs · Norway
1458
-19
🇵🇪 Hindustanis · Peru
1386
-16
🇦🇷 Inca · Argentina
1348
-15
🇩🇪 Sicilians · Germany
1337
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,600 9:38 14:16 28:58 ⛏ Fast Castle
45 2,150 11:04 14:36 35:05 ⛏ Fast Castle
39 1,847 10:19 14:11 32:44 ⛏ Fast Castle
36 1,698 10:28 14:15 28:12 ⛏ Fast Castle
34 1,611 11:16 15:49 31:18 ⛏ Fast Castle
32 1,504 11:36 15:12 32:42 ⛏ Fast Castle
28 1,348 10:20 14:47 30:27 ⛏ Fast Castle
14 658 13:18 17:51 33:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,060 19,865 27,475 2,375 85,775 87,853
30,420 25,165 16,895 3,550 76,030 85,287
24,765 30,550 12,660 2,150 70,125 79,025
28,870 15,602 11,875 1,725 58,072 61,346
22,330 12,265 14,295 4,355 53,245 60,562
17,225 18,640 13,585 2,000 51,450 56,652
18,020 10,900 5,945 960 35,825 44,582
12,900 7,952 6,885 2,030 29,767 29,956
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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