AoeStats
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Arena

509007268Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 42m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1244
+12
🇺🇸 Khmer · United States
1221
+13
🇺🇾 Goths · Uruguay
1177
+14
🇨🇱 Saracens · Chile
1175
+14
🇨🇱 Shu · Chile
1243
-17
🇲🇽 Cumans · Mexico
1237
-16
🇲🇽 Chinese · Mexico
1134
-13
🇨🇱 Gurjaras · Chile
964
-26
Player eAPM Actions Feudal Castle Imperial Opening
54 2,292 10:34 14:27 30:44 ⛏ Fast Castle
35 1,504 10:38 15:38 — ⛏ Fast Castle
28 1,192 10:48 15:18 31:22 ⛏ Fast Castle
28 1,192 10:25 14:49 29:37 ⛏ Fast Castle
26 1,123 10:46 15:01 30:08 ⛏ Fast Castle
26 1,113 10:57 14:59 30:28 ⛏ Fast Castle
20 854 10:25 22:21 27:13 ◆ FC into Fast Imp
15 622 10:12 17:53 39:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,205 16,270 13,925 1,700 59,100 70,088
30,645 13,584 11,580 1,700 57,509 69,334
23,135 15,150 9,385 2,080 49,750 65,599
25,065 12,565 9,035 1,150 47,815 53,534
16,145 17,300 11,985 2,350 47,780 60,800
15,400 12,455 5,725 1,845 35,425 46,354
21,265 9,420 3,290 850 34,825 50,611
7,105 6,730 1,290 200 15,325 20,872
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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