AoeStats
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Arena

506331565Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 39m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Mongols · Brazil
853
+16
🇦🇺 Sicilians · Australia
785
+19
🇨🇱 Italians · Chile
761
+20
🇬🇹 Bohemians · Guatemala
746
+21
🇦🇺 Burgundians · Australia
944
-56
🇦🇺 Spanish · Australia
854
-19
🇦🇺 Bulgarians · Australia
826
-18
🇦🇺 Vietnamese · Australia
805
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 1,371 11:10 16:02 36:22 ⛏ Fast Castle
30 1,186 11:19 18:16 31:46 ⛏ Fast Castle
29 1,166 10:16 16:54 32:22 ⛏ Fast Castle
27 1,064 11:02 16:54 33:12 ⛏ Fast Castle
24 965 10:58 16:30 33:55 ⛏ Fast Castle
17 692 11:30 23:13 — ⚔ Drush FC into Skirms
13 522 13:15 20:24 31:10 ⛏ Fast Castle
9 351 12:49 20:13 36:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,245 14,250 9,970 2,650 49,115 57,359
16,170 15,070 7,090 2,450 40,780 51,832
10,510 8,860 4,115 1,600 25,085 36,705
11,540 7,145 3,975 1,500 24,160 28,869
7,550 8,995 5,535 2,050 24,130 28,554
9,075 8,855 3,565 850 22,345 26,895
7,950 6,518 3,925 2,350 20,743 23,557
8,400 7,230 1,820 325 17,775 20,560
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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