Arabia
503754337Analyzed2v2 RM
·
1mo ago on Sep 2, 2026·
21m 20s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
Chris
C
Feudal Age
10:11
vs 10:18
top 46%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
8:12
vs 11:39
top 3%
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 8:12 (Militia) — earlier than 97% of analysed players on Arabia
▼
Town centers idle 6:20 of the first 21:20 — keep villagers queued
Roushwant4227
A
Feudal Age
9:39
vs 10:18
top 30%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
46
vs 31
top 22%
First military
11:31
vs 11:39
top 48%
▲
Fast Feudal Age at 9:39 — faster than 70% of analysed players on Arabia
▲
High eAPM (46) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 21:20
Baruchiev
C
Feudal Age
9:43
vs 10:18
top 32%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
16
vs 31
btm 12%
First military
11:07
vs 11:39
top 42%
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 6:15 of the first 21:20 — keep villagers queued
勇闯天涯
B
Feudal Age
10:27
vs 10:18
btm 46%
Castle Age
20:25
vs 22:29
top 26%
Imperial Age
—
vs 39:58
btm 0%
eAPM
25
vs 31
btm 34%
First military
11:28
vs 11:39
top 47%
▲
Fast Castle Age at 20:25 — faster than 74% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 20:25