Socotra
504864514Analyzed2v2 RM
·
25d ago on Sep 6, 2026·
29m 0s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
Earlos
A
Feudal Age
10:40
vs 10:50
top 46%
Castle Age
16:11
vs 23:41
top 4%
Imperial Age
—
vs 39:38
btm 0%
eAPM
35
vs 34
top 47%
First military
13:35
vs 11:48
btm 32%
▲
Fast Castle Age at 16:11 — faster than 96% of analysed players on Socotra
▼
Loom after the Feudal click (9:40) — usually safest before it
▲
Town centers almost never idle — 0s across the first 16:11
Crazy Finger
B
Feudal Age
12:00
vs 10:50
btm 27%
Castle Age
17:53
vs 23:41
top 8%
Imperial Age
—
vs 39:38
btm 0%
eAPM
23
vs 34
btm 27%
First military
12:08
vs 11:48
btm 46%
▲
Fast Castle Age at 17:53 — faster than 92% of analysed players on Socotra
Zarathustra
B
Feudal Age
11:18
vs 10:50
btm 39%
Castle Age
20:58
vs 23:41
top 23%
Imperial Age
—
vs 39:38
btm 0%
eAPM
28
vs 34
btm 37%
First military
22:45
vs 11:48
btm 6%
▲
Fast Castle Age at 20:58 — faster than 77% of analysed players on Socotra
▼
First military only at 22:45 (Genoese Crossbowman) — later than 94% of analysed players on Socotra
RX Dragos
D
Feudal Age
14:38
vs 10:50
btm 6%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
9
vs 34
btm 4%
▼
Slow Feudal Age at 14:38 — slower than 94% of analysed players on Socotra
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 21:25 of the first 29:00 — keep villagers queued