AoeStats
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Black Forest

508317115Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 74m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vikings · Argentina
845
+13
🇧🇷 Franks · Brazil
832
+14
🇦🇷 Goths · Argentina
822
+14
🇦🇷 Celts · Argentina
725
+19
🇦🇷 Mongols · Argentina
799
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🇨🇱 Khmer · Chile
774
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🇺🇸 Spanish · United States
773
-15
🇦🇷 Britons · Argentina
762
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 2,329 12:48 18:39 35:49 ⛏ Fast Castle
29 2,138 13:27 22:56 36:06 ⛏ Fast Castle
26 1,911 13:27 19:55 35:15 ⛏ Fast Castle
26 1,959 20:12 25:18 39:46 ⛏ Fast Castle
20 1,465 14:01 19:35 39:40 ⛏ Fast Castle
15 1,132 13:02 21:44 35:26 ⛏ Fast Castle
14 1,059 11:41 18:59 31:27 ⛏ Fast Castle
11 804 13:55 18:55 32:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,225 22,475 26,870 3,900 111,470 142,913
34,810 35,765 30,260 5,470 106,305 123,192
37,615 19,060 24,585 4,380 85,640 107,828
21,655 31,565 27,610 3,855 84,685 112,210
36,880 26,044 12,490 3,250 78,664 89,183
31,600 19,288 11,895 5,740 68,523 96,021
19,530 18,965 15,460 2,900 56,855 62,090
21,330 19,633 10,790 3,285 55,038 61,972
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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