AoeStats
← Fulcrum

Arabia

509942462Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 28m 42s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1142
+17
🇮🇹 Mongols · Italy
1169
-17

Win probability

Fulcrum's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
Herbert Prohaska A
Feudal Age 8:22 vs 9:49
top 2%
Castle Age 20:59 vs 21:49
top 37%
Imperial Age — vs 38:58
btm 0%
eAPM 26 vs 39
btm 23%
First military 9:55 vs 10:33
top 36%
▲ Fast Feudal Age at 8:22 — faster than 98% of analysed players on Arabia
▼ Low eAPM (26) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 20:59
Fulcrum B
Feudal Age 12:02 vs 9:49
btm 8%
Castle Age 16:54 vs 21:49
top 6%
Imperial Age — vs 38:58
btm 0%
eAPM 38 vs 39
btm 48%
First military 18:08 vs 10:33
btm 8%
▼ Slow Feudal Age at 12:02 — slower than 92% of analysed players on Arabia
▲ Fast Castle Age at 16:54 — faster than 94% of analysed players on Arabia
▼ Loom after the Feudal click (9:53) — usually safest before it
▼ First military only at 18:08 (Conquistador) — later than 92% of analysed players on Arabia
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