AoeStats
← UgA_TeChNo_Rlz

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508342667Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 27m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
492
+19
🇧🇷 Vikings · Brazil
549
-19

Win probability

UgA_TeChNo_Rlz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Atabawak C
Feudal Age 10:27 vs 10:26
btm 49%
Castle Age 18:57 vs 18:38
btm 48%
Imperial Age — vs 35:42
btm 0%
eAPM 16 vs 31
btm 11%
First military 19:00 vs 14:50
btm 20%
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 22s across the first 18:57
UgA_TeChNo_Rlz D
Feudal Age 11:40 vs 10:26
btm 14%
Castle Age 17:06 vs 18:38
top 40%
Imperial Age — vs 35:42
btm 0%
eAPM 15 vs 31
btm 9%
First military 14:53 vs 14:50
top 50%
▼ Slow Feudal Age at 11:40 — slower than 86% of analysed players on Hideout
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 25s across the first 17:06
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