Enclosed
504696808Analyzed1v1 RM
·
27d ago on Sep 6, 2026·
52m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
| CZK | JasuStrychar27's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 55,228 analysed 1v1 players on Enclosed.
| CZK | JasuStrychar27
C
Feudal Age
10:53
vs 10:15
btm 32%
Castle Age
32:12
vs 21:15
btm 2%
Imperial Age
—
vs 38:54
btm 0%
eAPM
79
vs 36
top 5%
First military
12:05
vs 11:03
btm 38%
▼
Slow Castle Age at 32:12 — slower than 98% of analysed players on Enclosed
▲
High eAPM (79) — top quarter of analysed players
▼
Loom after the Feudal click (8:44) — usually safest before it
▲
Town centers almost never idle — 43s across the first 32:12
JLN II
D
Feudal Age
12:19
vs 10:15
btm 9%
Castle Age
30:16
vs 21:15
btm 3%
Imperial Age
—
vs 38:54
btm 0%
eAPM
35
vs 36
btm 48%
First military
10:59
vs 11:03
top 49%
▼
Slow Feudal Age at 12:19 — slower than 91% of analysed players on Enclosed
▼
Slow Castle Age at 30:16 — slower than 97% of analysed players on Enclosed
▼
Town centers idle 11:16 of the first 30:16 — keep villagers queued