AoeStats
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Black Forest

509743089Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 69m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
743
+15
🇹🇷 Magyars · Türkiye
688
+17
🇮🇱 Spanish · Israel
674
+26
🇫🇷 Dravidians · France
665
+18
🇧🇷 Vietnamese · Brazil
761
-19
🇺🇸 Celts · United States
731
-18
🇦🇷 Ethiopians · Argentina
694
-16
🇵🇪 Franks · Peru
639
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,719 12:44 20:23 31:49 ⛏ Fast Castle
21 1,474 13:03 23:59 39:58 ⛏ Fast Castle
19 1,280 13:21 26:23 40:51 ⛏ Fast Castle
11 787 12:09 17:50 43:35 ⛏ Fast Castle
11 790 12:53 22:31 36:55 ⛏ Fast Castle
9 650 11:44 20:45 38:16 ⛏ Fast Castle
9 612 12:10 28:53 41:31 ⛏ Fast Castle
7 450 13:55 26:52 53:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,030 27,555 15,370 3,255 97,210 132,285
38,035 23,845 28,340 2,900 93,120 130,288
29,995 28,530 21,110 2,455 82,090 86,591
33,670 16,663 26,665 4,470 81,468 108,687
26,835 17,772 20,690 3,025 68,322 80,635
27,945 15,298 14,000 2,800 60,043 72,066
22,925 20,722 14,975 1,190 59,812 68,836
19,765 6,930 7,715 1,415 35,825 36,739
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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