AoeStats
← palomuno

Migration

504139774Analyzed
1v1 RM · 27d ago on Sep 4, 2026· 50m 37s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Turks · Colombia
479
+16
🇨🇱 Bohemians · Chile
487
-16

Win probability

palomuno's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
palomuno A
Feudal Age 10:37 vs 11:47
top 17%
Castle Age 15:52 vs 19:42
top 7%
Imperial Age 31:11 vs 35:33
top 18%
eAPM 13 vs 24
btm 12%
First military 15:54 vs 11:01
btm 7%
▲ Fast Feudal Age at 10:37 — faster than 83% of analysed players on Migration
▲ Fast Castle Age at 15:52 — faster than 93% of analysed players on Migration
▲ Fast Imperial Age at 31:11 — faster than 82% of analysed players on Migration
▼ Low eAPM (13) — busier hands win idle time back
▼ First military only at 15:54 (Transport Ship) — later than 93% of analysed players on Migration
▲ Town centers almost never idle — 15s across the first 15:52
dubi manco C
Feudal Age 13:48 vs 11:47
btm 9%
Castle Age 19:13 vs 19:42
top 45%
Imperial Age 36:05 vs 35:33
btm 46%
eAPM 15 vs 24
btm 19%
First military 16:54 vs 11:01
btm 5%
▼ Slow Feudal Age at 13:48 — slower than 91% of analysed players on Migration
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 16:54 (Fire Galley) — later than 95% of analysed players on Migration
▼ Town centers idle 3:03 of the first 19:13 — keep villagers queued
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