AoeStats
← El-Kiody

Black Forest

510057579Analyzed
2v2 RM · 1d ago on Sep 29, 2026· 117m 19s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Khmer · Venezuela
473
+16
🇮🇹 Spanish · Italy
460
+17
🇦🇹 Burgundians · Austria
486
-16
🇦🇹 Cumans · Austria
477
-17
Player eAPM Actions Feudal Castle Imperial Opening
26 3,067 18:56 31:07 51:15 ⛏ Fast Castle
19 2,241 16:41 23:13 37:10 ⛏ Fast Castle
17 1,979 20:49 26:56 42:11 ⚔ Drush FC
13 1,546 14:17 24:07 45:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,085 63,674 52,945 5,305 157,009 180,743
38,400 53,802 50,795 5,350 148,347 185,271
49,140 34,885 28,480 5,615 118,120 131,804
40,385 31,220 32,695 2,150 106,450 112,041
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.