AoeStats
← El-Kiody

Black Forest

509910642Analyzed
2v2 RM · 2d ago on Sep 28, 2026· 143m 38s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Chinese · Mexico
420
+21
🇮🇹 Bohemians · Italy
409
+21
🇹🇷 Vietnamese · Türkiye
539
-21
🇹🇷 Teutons · Türkiye
520
-21
Player eAPM Actions Feudal Castle Imperial Opening
12 1,794 17:55 28:03 40:12 ⛏ Fast Castle
11 1,549 16:20 27:07 38:55 ⚔ Drush into Skirms
10 1,445 18:11 30:17 45:54 ⛏ Fast Castle
8 1,080 20:23 39:26 58:21 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
99,380 101,918 56,680 6,230 264,208 291,412
68,510 87,619 34,615 3,675 194,419 218,096
22,875 37,061 39,230 3,955 103,121 122,648
20,795 15,189 8,950 4,120 49,054 308,014
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.