AoeStats
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African Clearing

510347612Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Bengalis · Poland
1113
+13
🇵🇱 Britons · Poland
1112
+14
🇵🇱 Persians · Poland
1108
+14
🇵🇱 Vikings · Poland
1105
+14
🇩🇪 Georgians · Germany
1101
-16
🇺🇦 Inca · Ukraine
1064
-14
🇷🇺 Gurjaras · Russia
1049
-13
🇫🇮 Teutons · Finland
1022
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,733 13:44 17:58 — ⛏ Fish Boom FC
28 1,295 15:53 22:33 — ⚔ Archer Rush
25 1,170 15:54 20:12 41:48 ⛏ Fast Castle
23 1,071 14:34 21:04 35:44 ⛏ Fast Castle
21 954 15:48 20:03 — ⛏ Fast Castle
21 996 12:48 24:24 — ⚔ Scout Rush
16 758 16:00 23:44 — ⛏ Fast Castle
8 359 15:22 19:27 — ⚔ FC into Champis

Resources

Player Food Wood Gold Stone Spent Collected
17,900 12,475 8,300 2,900 41,575 48,815
7,855 9,839 6,790 1,175 25,659 27,049
11,045 7,285 3,615 2,445 24,390 23,805
10,570 8,266 1,610 1,805 22,251 24,303
9,040 5,416 1,400 3,970 19,826 22,701
8,245 7,140 2,070 950 18,405 19,380
6,290 7,226 2,490 950 16,956 17,076
3,665 2,339 510 225 6,739 7,219
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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