AoeStats
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African Clearing

505574803Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 34m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Tatars · Argentina
1297
+9
🇦🇷 Turks · Argentina
1222
+12
🇦🇷 Franks · Argentina
1221
+12
🇦🇷 Lithuanians · Argentina
1028
+19
1138
-14
🇨🇱 Japanese · Chile
1137
-14
🇧🇸 Mongols · Bahamas
1137
-13
🇫🇷 Spanish · France
1078
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 2,181 12:51 21:43 — ⚔ Archers into Skirms
43 1,482 15:29 22:39 — ⚔ Skirms FC
26 875 14:04 19:44 31:22 ⛏ Fast Castle
24 821 13:27 22:37 — ⚔ Archer Rush
19 661 12:55 17:56 — ⛏ Fast Castle
12 396 17:07 25:09 — ⛏ Fast Castle
12 410 16:06 21:09 — ⛏ Fast Castle
11 382 15:47 21:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,390 5,180 3,375 2,450 21,395 23,024
8,235 6,640 2,125 1,250 18,250 19,649
6,350 6,083 2,980 400 15,813 15,314
6,065 5,632 2,735 1,025 15,457 15,670
6,600 5,492 1,585 1,050 14,727 14,938
6,915 4,902 2,030 450 14,297 16,125
5,600 4,755 1,940 1,100 13,395 15,700
5,260 3,050 1,275 850 10,435 13,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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