Arena
506393510Analyzed1v1 RM
·
19d ago on Sep 13, 2026·
57m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Luo_ji22's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
Luo_ji22
C
Feudal Age
12:07
vs 10:54
btm 15%
Castle Age
17:31
vs 16:19
btm 37%
Imperial Age
32:03
vs 32:19
top 48%
eAPM
18
vs 27
btm 22%
First military
24:33
vs 17:05
btm 9%
▼
Slow Feudal Age at 12:07 — slower than 85% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:33 (Monk) — later than 91% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 17:31
MJP
B
Feudal Age
9:22
vs 10:54
top 6%
Castle Age
20:20
vs 16:19
btm 18%
Imperial Age
32:23
vs 32:19
btm 49%
eAPM
18
vs 27
btm 22%
First military
19:33
vs 17:05
btm 28%
▲
Fast Feudal Age at 9:22 — faster than 94% of analysed players on Arena
▼
Slow Castle Age at 20:20 — slower than 82% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (20:14) — usually safest before it
▲
Town centers almost never idle — 30s across the first 20:20