AoeStats
← jorshy04

Arena

510031096Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 80m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Teutons · Colombia
1132
+8
🇨🇱 Teutons · Chile
1004
+33
🇯🇵 Khmer · Japan
897
+16
🇨🇴 Spanish · Colombia
690
+25
🇵🇪 Teutons · Peru
1030
-20
🇨🇴 Italians · Colombia
922
-16
🇳🇮 Ethiopians · Nicaragua
860
-13
🇨🇴 Saracens · Colombia
825
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 3,072 11:34 16:14 31:12 ⛏ Fast Castle
35 2,807 11:51 17:54 30:20 ⛏ Fast Castle
26 2,093 12:06 16:27 32:43 ⛏ Fast Castle
26 2,078 11:33 18:43 46:46 ⛏ Fast Castle
19 1,495 12:51 19:33 32:43 ⛏ Fast Castle
16 1,269 10:13 15:23 32:21 ⛏ Fast Castle
16 1,253 11:46 23:18 36:46 ⛏ Fast Castle
14 1,116 12:46 25:54 46:19 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
61,755 53,810 24,645 4,500 144,710 170,690
50,875 37,450 27,745 2,480 118,550 128,568
32,165 29,373 14,660 3,250 79,448 94,960
36,320 17,435 22,045 3,230 79,030 125,787
34,440 26,505 13,850 1,735 76,530 81,208
33,840 17,020 19,830 3,100 73,790 90,392
27,310 30,525 9,335 3,290 70,460 90,565
31,000 19,930 14,455 2,050 67,435 84,424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.