AoeStats
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Arena

505712407Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 56m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
927
+13
🇹🇷 Turks · Türkiye
838
+17
🇮🇹 Portuguese · Italy
825
+17
🇳🇱 Teutons · Netherlands
779
+20
🇧🇷 Burgundians · Brazil
858
-17
🇨🇱 Aztecs · Chile
857
-36
🇦🇷 Byzantines · Argentina
854
-17
🇲🇽 Cumans · Mexico
848
-16
Player eAPM Actions Feudal Castle Imperial Opening
31 1,779 11:46 18:16 31:04 ⚔ FC into Scouts
25 1,389 10:25 14:16 33:59 ⛏ Fast Castle
24 1,348 10:57 18:58 36:56 ⛏ Fast Castle
24 1,334 10:55 17:57 38:56 ⛏ Fast Castle
22 1,225 11:52 17:39 31:10 ⛏ Fast Castle
17 977 11:11 19:04 31:20 ⛏ Fast Castle
16 887 12:30 19:04 44:38 ⛏ Fast Castle
12 692 13:43 22:01 40:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,235 23,401 15,225 1,890 78,751 86,937
28,900 19,305 18,345 4,995 71,545 74,168
28,795 21,023 12,490 3,750 66,058 84,292
26,780 11,645 21,035 1,700 61,160 63,736
27,870 13,900 13,605 2,950 58,325 71,346
18,195 18,910 13,155 2,755 53,015 61,809
15,785 13,605 9,620 1,650 40,660 57,411
15,530 15,990 5,775 2,150 39,445 47,097
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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