AoeStats
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Fortress

508098902Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 65m 14s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
854
+10
🇳🇱 Franks · Netherlands
726
+15
🇳🇱 Inca · Netherlands
695
+16
🇳🇱 Slavs · Netherlands
672
+17
🇧🇷 Magyars · Brazil
792
-17
🇦🇷 Franks · Argentina
737
-16
🇨🇱 Khmer · Chile
709
-15
🇧🇷 Khmer · Brazil
579
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,885 7:03 13:15 37:38 ⛏ Fast Castle
28 1,851 10:20 18:58 32:29 ⚔ FC into Skirms
21 1,386 7:26 12:30 27:49 ⛏ Fast Castle
17 1,105 7:10 15:05 35:14 ⛏ Fast Castle
16 1,042 6:45 18:04 24:20 ◆ FC into Fast Imp
14 935 10:33 16:55 26:10 ⛏ Fast Castle
12 808 7:23 13:08 32:25 ⛏ Fast Castle
11 743 8:20 19:45 40:48 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
47,620 19,280 29,750 3,985 100,635 124,973
40,080 28,550 28,340 1,950 98,920 100,154
32,435 29,890 22,275 6,405 91,005 94,091
33,190 15,555 23,310 9,935 81,990 124,304
25,780 25,810 23,295 4,450 79,335 87,039
29,310 28,895 18,255 1,000 77,460 84,364
23,250 24,470 14,185 3,720 65,625 77,630
30,055 22,065 12,545 405 65,070 80,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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