Arena
510523940Analyzed1v1 RM
·
17h ago on Oct 1, 2026·
40m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Charlson's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
joelhorsley22
C
Feudal Age
12:25
vs 10:54
btm 11%
Castle Age
17:16
vs 16:19
btm 39%
Imperial Age
31:38
vs 32:19
top 44%
eAPM
20
vs 27
btm 28%
First military
20:41
vs 17:05
btm 22%
▼
Slow Feudal Age at 12:25 — slower than 89% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 17:16
Charlson
B
Feudal Age
12:50
vs 10:54
btm 8%
Castle Age
15:31
vs 16:19
top 36%
Imperial Age
33:22
vs 32:19
btm 41%
eAPM
51
vs 27
top 9%
First military
19:43
vs 17:05
btm 27%
▼
Slow Feudal Age at 12:50 — slower than 92% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more