Migration
510093524Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
54m 34s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
|F*ck!n| nanO'''s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
|F*ck!n| nanO''
C
Feudal Age
11:46
vs 11:47
top 49%
Castle Age
20:04
vs 19:42
btm 46%
Imperial Age
43:20
vs 35:33
btm 12%
eAPM
30
vs 24
top 36%
First military
14:16
vs 11:01
btm 14%
▼
Slow Imperial Age at 43:20 — slower than 88% of analysed players on Migration
▼
First military only at 14:16 (Transport Ship) — later than 86% of analysed players on Migration
▼
Town centers idle 3:59 of the first 20:04 — keep villagers queued
1451129173
B
Feudal Age
12:06
vs 11:47
btm 41%
Castle Age
22:34
vs 19:42
btm 23%
Imperial Age
31:02
vs 35:33
top 17%
eAPM
26
vs 24
top 45%
First military
12:29
vs 11:01
btm 31%
▼
Slow Castle Age at 22:34 — slower than 77% of analysed players on Migration
▲
Fast Imperial Age at 31:02 — faster than 83% of analysed players on Migration
▼
Loom never researched — one lost villager costs more