Arabia
509605817Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
50m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
|F*ck!n| nanO'''s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
crazypig
C
Feudal Age
10:23
vs 9:49
btm 33%
Castle Age
20:50
vs 21:49
top 34%
Imperial Age
42:21
vs 38:58
btm 24%
eAPM
40
vs 39
top 47%
First military
12:09
vs 10:33
btm 28%
▼
Slow Imperial Age at 42:21 — slower than 76% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:20 of the first 20:50 — keep villagers queued
|F*ck!n| nanO''
C
Feudal Age
10:28
vs 9:49
btm 31%
Castle Age
23:09
vs 21:49
btm 31%
Imperial Age
—
vs 38:58
btm 0%
eAPM
44
vs 39
top 39%
First military
15:18
vs 10:33
btm 15%
▼
First military only at 15:18 (Spearman) — later than 85% of analysed players on Arabia
▼
Town centers idle 4:44 of the first 23:09 — keep villagers queued