AoeStats
← |F*ck!n| nanO''

Arabia

509605817Analyzed
1v1 RM · 4d ago on Sep 27, 2026· 50m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Gurjaras · Spain
670
+14
🇨🇳 Burgundians · China
635
-14

Win probability

|F*ck!n| nanO'''s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
crazypig C
Feudal Age 10:23 vs 9:49
btm 33%
Castle Age 20:50 vs 21:49
top 34%
Imperial Age 42:21 vs 38:58
btm 24%
eAPM 40 vs 39
top 47%
First military 12:09 vs 10:33
btm 28%
▼ Slow Imperial Age at 42:21 — slower than 76% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:20 of the first 20:50 — keep villagers queued
|F*ck!n| nanO'' C
Feudal Age 10:28 vs 9:49
btm 31%
Castle Age 23:09 vs 21:49
btm 31%
Imperial Age — vs 38:58
btm 0%
eAPM 44 vs 39
top 39%
First military 15:18 vs 10:33
btm 15%
▼ First military only at 15:18 (Spearman) — later than 85% of analysed players on Arabia
▼ Town centers idle 4:44 of the first 23:09 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.