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Arena

505035138Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 50m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1035
+13
🇬🇧 Persians · United Kingdom
1022
+14
1003
+15
🇩🇪 Cumans · Germany
941
+17
🇮🇳 Italians · India
992
-16
🇸🇦 Mongols · Saudi Arabia
987
-15
🇲🇰 Gurjaras · North Macedonia
958
-14
🇺🇦 Slavs · Ukraine
956
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,053 11:40 16:42 31:01 ⛏ Fast Castle
32 1,594 10:29 19:26 33:14 ⛏ Fast Castle
30 1,515 11:23 19:05 32:45 ⛏ Fast Castle
29 1,471 9:22 21:31 30:32 ⛏ Fast Castle
27 1,374 11:18 18:30 32:56 ⛏ Fast Castle
18 921 11:06 20:12 38:59 ⛏ Fast Castle
16 784 11:14 15:41 33:20 ⛏ Fast Castle
12 609 13:15 22:43 33:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,520 16,365 22,885 3,650 76,420 87,545
28,870 22,510 15,875 3,650 70,905 77,858
30,240 21,030 14,925 3,780 69,975 83,615
29,720 14,800 13,340 1,000 58,860 68,873
25,800 18,386 9,980 1,970 56,136 74,112
20,860 17,570 11,815 2,500 52,745 67,684
19,130 15,180 9,975 3,000 47,285 68,777
17,965 9,680 6,645 3,000 37,290 39,215
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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