Arena
510217933Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
43m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Coniopolis's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
samjee
C
Feudal Age
11:31
vs 10:54
btm 28%
Castle Age
16:10
vs 16:19
top 48%
Imperial Age
31:11
vs 32:19
top 39%
eAPM
21
vs 27
btm 31%
First military
18:55
vs 17:05
btm 33%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 16:10
Coniopolis
B
Feudal Age
10:13
vs 10:54
top 22%
Castle Age
15:30
vs 16:19
top 36%
Imperial Age
39:48
vs 32:19
btm 9%
eAPM
40
vs 27
top 20%
First military
26:50
vs 17:05
btm 5%
▲
Fast Feudal Age at 10:13 — faster than 78% of analysed players on Arena
▼
Slow Imperial Age at 39:48 — slower than 91% of analysed players on Arena
▲
High eAPM (40) — top quarter of analysed players
▼
First military only at 26:50 (Battering Ram) — later than 95% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 15:29