Arabia
509988687Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
36m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Coniopolis's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Coniopolis
C
Feudal Age
10:10
vs 9:49
btm 39%
Castle Age
25:30
vs 21:49
btm 12%
Imperial Age
—
vs 38:59
btm 0%
eAPM
35
vs 38
btm 42%
First military
8:21
vs 10:33
top 14%
▼
Slow Castle Age at 25:30 — slower than 88% of analysed players on Arabia
▲
Early military at 8:21 (Militia) — earlier than 86% of analysed players on Arabia
▼
Town centers idle 5:15 of the first 25:30 — keep villagers queued
wh_halcon
B
Feudal Age
9:42
vs 9:49
top 45%
Castle Age
22:29
vs 21:49
btm 40%
Imperial Age
—
vs 38:59
btm 0%
eAPM
36
vs 38
btm 44%
First military
10:37
vs 10:33
btm 49%
▲
Town centers almost never idle — 0s across the first 22:29