AoeStats
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Fortress

509444747Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 70m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Britons · Hungary
843
+11
🇮🇹 Romans · Italy
835
+11
🇨🇿 Mongols · Czechia
803
+13
🇮🇹 Japanese · Italy
750
+14
🇦🇷 Cumans · Argentina
746
-13
🇧🇪 Teutons · Belgium
738
-13
🇸🇪 Mongols · Sweden
729
-12
🇧🇪 Vietnamese · Belgium
695
-11
Player eAPM Actions Feudal Castle Imperial Opening
24 1,696 6:35 13:17 26:52 ⛏ Fast Castle
23 1,645 5:21 11:09 65:49 ⛏ Fast Castle
23 1,593 8:24 13:42 28:07 ⛏ Fast Castle
20 1,398 10:04 16:39 28:11 ⛏ Fast Castle
19 1,370 8:06 14:05 30:17 ⚔ FC into Archers
17 1,208 8:10 13:33 25:20 ⛏ Fast Castle
13 885 9:34 16:17 31:36 ⛏ Fast Castle
11 796 8:53 13:21 25:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,510 40,630 25,425 2,390 113,955 125,418
37,025 33,245 23,550 3,450 97,270 103,917
39,975 28,650 20,440 4,750 93,815 118,499
32,605 32,265 12,285 4,505 81,660 113,373
18,310 26,511 21,630 2,625 69,076 79,851
23,875 23,915 17,495 1,740 67,025 84,208
20,945 23,160 10,855 2,140 57,100 57,870
19,070 17,570 14,400 1,600 52,640 56,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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