AoeStats
← PLEYBOI

Black Forest

504286958Analyzed
2v2 RM · 28d ago on Sep 4, 2026· 53m 7s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Khmer · Sweden
697
+11
🇧🇷 Persians · Brazil
688
+11
🇺🇸 Teutons · United States
583
-20
🇺🇸 Khmer · United States
581
-20
Player eAPM Actions Feudal Castle Imperial Opening
19 1,026 12:53 22:35 37:06 ⛏ Fast Castle
16 869 12:34 21:52 38:33
16 832 10:23 22:54 42:00 ⚔ M@A FC
15 817 15:49 25:18 43:41

Resources

Player Food Wood Gold Stone Spent Collected
31,220 15,912 13,525 3,200 63,857 74,255
21,880 12,605 14,455 3,000 51,940 59,412
19,785 6,961 8,565 2,250 37,561 42,459
13,870 14,568 5,820 2,345 36,603 42,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.