AoeStats
← PLEYBOI

Black Forest

504281442Analyzed
2v2 RM · 28d ago on Sep 4, 2026· 16m 47s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Celts · Czechia
742
+12
🇨🇿 Burgundians · Czechia
657
+16
🇺🇸 Teutons · United States
660
-28
🇺🇸 Khmer · United States
660
-28
Player eAPM Actions Feudal Castle Imperial Opening
19 318 11:25 — —
12 201 12:00 — —
9 151 12:53 — —
6 96 12:43 — —

Resources

Player Food Wood Gold Stone Spent Collected
2,250 1,425 185 30 3,890 4,631
1,850 1,927 50 5 3,832 5,260
1,750 1,314 50 140 3,254 4,724
1,425 1,183 40 75 2,723 2,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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