AoeStats
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Arena

510121887Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 40m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Sicilians · Germany
1281
+11
🇯🇵 Huns · Japan
1280
+11
🇳🇱 Portuguese · Netherlands
1211
+12
🇨🇳 Franks · China
1211
+13
🇹🇼 Bengalis · Taiwan
1189
-13
🇹🇼 Slavs · Taiwan
1167
-12
🇹🇼 Ethiopians · Taiwan
1166
-12
🇹🇼 Vietnamese · Taiwan
1110
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 2,102 10:51 19:18 — ⚔ FC into Archers
35 1,429 11:58 15:48 36:38 ⛏ Fast Castle
34 1,352 9:59 14:16 31:32 ⛏ Fast Castle
26 1,035 9:12 22:08 39:47 ⚔ Towers FC
23 923 11:06 14:52 28:58 ⛏ Fast Castle
22 869 10:36 14:25 29:36 ⛏ Fast Castle
19 775 10:39 14:33 28:42 ⛏ Fast Castle
17 688 12:33 16:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,055 11,478 13,335 1,600 47,468 54,604
22,700 13,730 8,295 2,350 47,075 56,138
18,325 16,729 9,970 1,700 46,724 54,623
14,075 14,020 7,625 4,200 39,920 55,180
14,505 12,657 8,495 1,625 37,282 39,070
12,675 12,449 3,985 1,860 30,969 36,073
10,370 9,660 5,845 3,235 29,110 33,047
11,270 12,025 1,360 2,315 26,970 33,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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