AoeStats
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Yucatan

510805946Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 32m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Maya · United Kingdom
1355
+10
🇮🇳 Mongols · India
1268
+13
🇳🇴 Italians · Norway
1210
+15
🇳🇱 Franks · Netherlands
1134
+20
🇨🇦 Romans · Canada
1214
-15
🇹🇷 Persians · Türkiye
1210
-15
🇧🇷 Vietnamese · Brazil
1196
-14
🇵🇹 Vikings · Portugal
1187
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,365 10:58 14:48 — ⛏ Fast Castle
36 1,170 10:13 15:22 — ⚔ FC into Archers
34 1,090 9:25 16:32 30:48 ⚔ Archer Rush
32 1,028 10:17 14:42 — ⛏ Fast Castle
28 890 9:49 21:20 — ⚔ Scout Rush
27 879 10:22 15:18 — ⛏ Fast Castle
25 807 9:46 20:56 — ⚔ Scout Rush
22 692 10:50 15:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,590 5,730 4,220 200 21,740 24,282
8,085 6,950 3,670 1,500 20,205 20,519
8,795 7,460 2,695 420 19,370 20,467
8,400 6,930 3,180 850 19,360 20,446
6,475 6,685 4,230 1,380 18,770 19,879
8,495 6,111 3,170 300 18,076 19,593
7,980 5,755 1,990 1,080 16,805 18,975
4,255 3,099 425 1,050 8,829 8,777
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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